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OK i will try (i tested most of the things mentioned), However, I not sure if in the video is appreciated the "effect" of shadows that move through the wall and roof. Due to the compression of the video is not very clear, but the effect is most noticeable than in the video.
I can upload another video more detailed if the strange effect is not appreciated.
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Nice eye, Jacky. that does look like DFAO. I didn't catch that the first time I watched it earlier today.
@Alexarg: If you're using DFAO you can adjust these in the skylight settings.
https://docs.unrealengine.com/latest....html#settingsTim Hobson | Learning Resources | Epic Games
UE4 Documentation
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Originally posted by Jacky View PostIt looks like DFAO(Distance Field Ambient Occlusion.) Turn the Skylight in your level into Static or disable DFAO in project settings if you dont want that feature at all.Originally posted by Tim Hobson View PostNice eye, Jacky. that does look like DFAO. I didn't catch that the first time I watched it earlier today.
@Alexarg: If you're using DFAO you can adjust these in the skylight settings.
https://docs.unrealengine.com/latest....html#settings
Thanks all for your responses
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