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Decal Materials Issue!

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    Decal Materials Issue!

    hey guys another noob question here. I have went through all the documentation i could find. Youtube, unreal wiki etc etc and can't seem to find a fix. So basically when applying Decal Materials in my level they are very light and see through. Even when i stack them they get darker but the actual color never seems to show. images below. Thanks!

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    "The bond with a true dog is as lasting as the ties of this earth will ever be."

    #2
    *BUMP* still have not found the issue. Any ideas guys?
    "The bond with a true dog is as lasting as the ties of this earth will ever be."

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      #3
      Try Dbuffer Translucent Color instead of Stain for blend mode. If you dont have it on the list put those commands

      r.EarlyZPassMovable=1
      r.EarlyZPass=2
      r.DBuffer=1

      in Engine/Config/ConsoleVariables.INI and restart the editor.
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        #4
        I have it on the list, but it doesn't show up at all in the level now But i just realied UE4 Mobile doesn't support decals, so now im not even sure how i am going to do this lol
        "The bond with a true dog is as lasting as the ties of this earth will ever be."

        Comment


          #5
          Use polygon planes, decals are expensive to render....

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            #6
            Ahh ok. Yea I was looking into that lol. Thanks guys
            "The bond with a true dog is as lasting as the ties of this earth will ever be."

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              #7
              so I am trying to figure out this same issue with the decals. I added the lines of code and now my unreal editor freezes on launch.

              http://s93.photobucket.com/user/spaw...95a7e.png.html
              Attached Files

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