Hi all,
I am beginner in UE4. Is there any function in material editor to do smooth - round edges on materials? I mean similar function in some 3d renders, for example - Vray has vrayedge material, where user can control the size of roundness and it generates smooth corners for all objects which have that material. It only works well with small radius and I am looking for exact same in UE4.
I can't imagine, that I will have to bake for all object normal maps with smooth edges in 3DS max for example.
The reason for this is that I am trying to do real-time architectural visualization test and there is a lot of furniture. Practically all furniture has little smooth edges.
http://help.chaosgroup.com/vray/help..._tex_phong.png
Thanks Tomas.
I am beginner in UE4. Is there any function in material editor to do smooth - round edges on materials? I mean similar function in some 3d renders, for example - Vray has vrayedge material, where user can control the size of roundness and it generates smooth corners for all objects which have that material. It only works well with small radius and I am looking for exact same in UE4.
I can't imagine, that I will have to bake for all object normal maps with smooth edges in 3DS max for example.
The reason for this is that I am trying to do real-time architectural visualization test and there is a lot of furniture. Practically all furniture has little smooth edges.
http://help.chaosgroup.com/vray/help..._tex_phong.png
Thanks Tomas.
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