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help with illumination screen space reflections

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  • replied
    You should use spherical captures in addition to SSR, just for an extra kick.
    Another thing, when you shift to 100% quality on ssr the roughness function yelds different results.
    This means that to see more clear reflection you should lower your roughness values to match the increased reflection sensitivity.
    Hope this helps.

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  • replied
    I dont see what the problem is in the images. SSR is about reflections, not lighting and quality - 100 should give you less noise with reflections. Do you have reflection capture spheres in the level?

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  • started a topic help with illumination screen space reflections

    help with illumination screen space reflections

    hi, the options of screen space reflections have 3 parameters

    -1intensity
    -2quality
    -3max roughness



    when i put the quality at 100 the reflections are granulated ( sorry for my english )

    how can i correct this values?


    leave 3 images

    https://www.mediafire.com/?fnwwh4np5zqsgqo

    http://www.mediafire.com/view/vbinff...u26/salon2.png

    http://www.mediafire.com/view/f5hf3e...qfz/salon1.png

    any know about a good tutorial for realistic illumination? thanks
    Last edited by gsmo; 10-02-2014, 10:15 PM.
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