In my Material graph I have a Texture Sampler node pointing to a parameter texture atlas for a Flipbook.
The Sampler Type is defined as 'Virtual Linear Color'
My first question and issue is
1 ) In my Material Instance in the Select Drop down for this texture sheet I cannot see or select the textures I've created and put in my Content folder. Is this because they are not 'Virtual' and if so, how do you convert a normal texture to a 'Virtual texture'? I notice that one of my textures has a small VT in the lower right of the icon.
2) In my Project Settings 'Enable virtual texture support' and Enable virtual texture lightmaps' are both unselected. So why am I able to define my Sampler Type to Virtual in my master material graph?
Any feedback appreciated!
The Sampler Type is defined as 'Virtual Linear Color'
My first question and issue is
1 ) In my Material Instance in the Select Drop down for this texture sheet I cannot see or select the textures I've created and put in my Content folder. Is this because they are not 'Virtual' and if so, how do you convert a normal texture to a 'Virtual texture'? I notice that one of my textures has a small VT in the lower right of the icon.
2) In my Project Settings 'Enable virtual texture support' and Enable virtual texture lightmaps' are both unselected. So why am I able to define my Sampler Type to Virtual in my master material graph?
Any feedback appreciated!