does anyone know how to have an opacity mask in ue4? that you know you can have in-between values etc
i also need it to have normal opaque shading
setting it to translucent removes lighting and it has no shading
its basically toon shading with opacity
how can i just have normal opaque rendering with blended opacity?
im just trying to do hair planes with opacity map

i also need it to have normal opaque shading
setting it to translucent removes lighting and it has no shading
its basically toon shading with opacity
how can i just have normal opaque rendering with blended opacity?
im just trying to do hair planes with opacity map
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