Announcement

Collapse
No announcement yet.

distant objects are not lit in raytraced reflections

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    distant objects are not lit in raytraced reflections

    basically as title says. At a certain distance my objects lose lighting from sunlight as if "affect ray tracing reflections" was disabled on sunlight.
    Is there a setting that can change this distance or disable this culling effect completely?
    Click image for larger version

Name:	scr.jpg
Views:	68
Size:	64.4 KB
ID:	1819496
    my behance and instagram

    #2
    I suggest asking the author of the following post, who is quite adept at understanding and fixing ray tracing issues with reflections in UE:

    https://forums.unrealengine.com/deve...in-ray-tracing

    There's another one he posted lately that contains a fix for objects rendering black in reflections, which sounds as though it's a similar issue.

    Comment

    Working...
    X