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Enabling raytracing is causing Unreal to crash on my computer

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    Enabling raytracing is causing Unreal to crash on my computer

    Hello,

    I am attempting to use Unreal as a product design program and have set up an environment with a CAD model, there is a post processing volume surrounding my CAD model and an environment backdrop but every time I enable raytracing it crashes my project within moments of opening it.


    Right now I am attempting to disable raytracing so I can continue to work on my project but the program keeps crashing before I can disable it in project settings. My computer specs are below:


    Processor: Intel Core i7-9750H

    Ram: 16GB

    Video Card: NVIDIA GeForce RTX 2060

    Memory: 1 TB SSD

    #2
    I'm having a similar issue with ray tracing. If it's enabled, UE crashes at a point when or a bit after I make changes, and it seems to be associated with D3D and RHI.

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