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Beam Particle not showing when spawned in-game

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    Beam Particle not showing when spawned in-game

    Hello devs!

    I'm having an issue where my beam particle does not play when spawned in-game, but works if placed in editor, and then play the game. The beam uses a source and target location, and I'm pretty sure that works correctly, as it's always working when placed in editor, just not when placed in game. I also checked adding something different than the beam inside my particle and it does seem to work, so its probably just an issue with spawning the beam in-game.

    https://gyazo.com/45707a1629c82993f9cfe2a6972e6e2f

    Click image for larger version

Name:	image.png
Views:	44
Size:	41.2 KB
ID:	1788747


    Any help is greatly appreciated, thanks!

    #2
    Originally posted by Stefanos_Pan View Post
    Hello devs!

    I'm having an issue where my beam particle does not play when spawned in-game, but works if placed in editor, and then play the game. The beam uses a source and target location, and I'm pretty sure that works correctly, as it's always working when placed in editor, just not when placed in game. I also checked adding something different than the beam inside my particle and it does seem to work, so its probably just an issue with spawning the beam in-game.

    https://gyazo.com/45707a1629c82993f9cfe2a6972e6e2f

    Click image for larger version

Name:	image.png
Views:	44
Size:	41.2 KB
ID:	1788747


    Any help is greatly appreciated, thanks!
    I had something a bit like this the other day. Particle systems not showing when I hid the actor and then unhid it. Maybe it's related.

    I had to re-specify the particle template and reset the start and end points after re-spawning / making visible.
    Check out Zof ( puzzle game ) on Steam:

    https://store.steampowered.com/app/1414480/Zof/

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      #3
      Originally posted by ClockworkOcean View Post

      I had something a bit like this the other day. Particle systems not showing when I hid the actor and then unhid it. Maybe it's related.

      I had to re-specify the particle template and reset the start and end points after re-spawning / making visible.
      In my case I'm just spawning it and it doesn't show anything, but it's still weird as placing it in the world before actually playing does work, without respecifying the template. I'm also setting the start and and points after spawning it in the world, this happens on Begin Play.

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