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RTF-R1 Render Target Depth?

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    RTF-R1 Render Target Depth?

    The lowest render target format seems to be RTF-R8: 8 bits per pixel. I have a few use cases where I only really need boolean precision for a fairly large (8k) render target, so single bit depth would make for a good chunk of saved memory. Is there any way to achieve this now, or any plans to support it later?
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