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After I import fbx file thorugh import into level the camera switches to bird eye view of the game.

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    After I import fbx file thorugh import into level the camera switches to bird eye view of the game.

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    I am running the game with default third-person game mode and there is no character dropped in the game, there is no camera in the FBx that I am importing ( Fbx was created in a blender ). When I run the game normally without importing the fbx it runs with the third person character camera but when I add the fbx in the game, it switches to the top Angle ( I have never created a camera pointing from this angle, also in the editor, the camera doesn't exist

    Above is the default camera


    Below is the scene when I launch the game or play it through editor. The camera switches from player start or third person mode to this static view of the game from above.
    Th
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    This is the Fbx that I am trying to add and which changes the camera after I add it ( I imported this fbx from blender and unchecked the camera option even though the camera was not present in the blender.


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