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P_Cloud particles system [from EPIC content examples project] - How to use with Static mesh?

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    P_Cloud particles system [from EPIC content examples project] - How to use with Static mesh?

    Hi,

    just migrated in the P_Cloud particles system from the content examples project and trying to figure out how to have it interact in a convincing manner with a static mesh.
    As per the included short video I get a very undesirable and visible banding artefact.

    I attach screengrabs of the meshes collision [MC images]and of the actor collision I added to the default P-cloud i imported.

    I have no experience with particle systems and was naive enough to think I could bring it in and it would work 'straight out of the box'

    What do I need to do to get this to work?

    any help would be appreciated,

    https://youtu.be/G5El1IQzJbw
    Attached Files
    Last edited by DanH71; 06-29-2020, 11:21 AM.

    #2
    anyone?
    many thanks

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