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Lidar Point Clouds and Raytracing

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    Lidar Point Clouds and Raytracing

    Hi all

    Unreal Version 4.25 Preview 7

    Has anyone been able to use raytracing with lidar point clouds ? I'm not able to get the point clouds to cast shadows or self shadow. It does however receive a shadow from a basic shape, like a cube. I've attached a screen grab of my simple setup.

    A few things I've tried and double checked.
    PointCloudComponent

    Cast Shadows ON
    Color Adjustment - Gain - 0 0 0
    Shadow Two Sided ON
    Dynamic Shadow ON

    I haven't added any blueprints to the PointCloudComponent, not sure if its needed. Also noticed that when I select my point cloud data in the world outliner, its missing the Mobility attributes for Static / Stationary / Movable

    Any suggestions ?

    Thank you
    Avedis
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