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Where do engine console commands exist?

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    Where do engine console commands exist?

    Hey all,

    I've been changing some console command values in game, for example ( r.TemporalAA.)
    Am I changing the values of the engine or are these project specific? And where can I find the files which hold these values?

    #2
    Originally posted by Garf Snacks View Post
    Hey all,

    I've been changing some console command values in game, for example ( r.TemporalAA.)
    Am I changing the values of the engine or are these project specific? And where can I find the files which hold these values?
    I think most of them only apply when you are actually in the editor, they certainly don't reach as far as other projects.

    I don't even think they're persisten between editor sessions, I mean if you TemporalAA and then exit the editor and then come back in, you have to do it again, right?

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      #3
      The typed console commands do persist for the project unless they are overriden in an ini file. However most of them that don’t start with r. don’t run in a shipping build. The r. commands are commonly used to set scalability.

      You can find out what value a console command is set to, and where it was last set, by typing the command followed by “?”
      Last edited by Nerdsbeware; 04-27-2020, 10:08 AM. Reason: Clarifying

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