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Lightmass issues - Please help

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    Lightmass issues - Please help

    Hi everybody, I am putting together a scene in UE 4.24.3. Most of the geometry is coming from MAX using Datasmith. On a couple of objects I am getting a strange set of random bright squares. I have spent hours hanging Lightmass settings but they keep showing. Can anyone help?
    Just a note. The object has been unwrapped properly and the materials do not have any textures. They are very simple shaders.
    Thank you in advance.

    #2
    can you show the UV Please ? it really looks like a UV problem here. did you tried putting a texture in your material to see how it goes?

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      #3
      That means the lightmap UV's on that mesh are overlapping

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