Announcement

Collapse
No announcement yet.

Shadows too soft. How to make darker?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Shadows too soft. How to make darker?

    Hey, I am noticing the shadows are too soft. I like the current lighting but need the shadows to be darker. I remember in UDK you could control shadow intensity but I don't see an option for that here. Just shadow color which is already black.

    Also, I'm running into an issue with the shadows / lighting breaking on level reload. If I start the game, the shadows are there. When I die and the map reloads, the lighting is slighting different and the shadows are gone.

    Edit: Just in case someone asks, the shadows on the mountains are baked into the image itself so those aren't going anywhere. It's the shadow for the ship I'm having an issue with.

    Lighting/shadows on start:

    Click image for larger version  Name:	capture2.jpg Views:	0 Size:	65.9 KB ID:	1743882

    Lighting/shadows after dying and reloading map.

    Click image for larger version  Name:	capture1.jpg Views:	0 Size:	66.5 KB ID:	1743881
    Last edited by SeldinG; 04-10-2020, 04:41 PM.

    #2
    Originally posted by SeldinG View Post
    Hey, I am noticing the shadows are too soft. I like the current lighting but need the shadows to be darker. I remember in UDK you could control shadow intensity but I don't see an option for that here. Just shadow color which is already black.

    Also, I'm running into an issue with the shadows / lighting breaking on level reload. If I start the game, the shadows are there. When I die and the map reloads, the lighting is slighting different and the shadows are gone.

    Edit: Just in case someone asks, the shadows on the mountains are baked into the image itself so those aren't going anywhere. It's the shadow for the ship I'm having an issue with.

    Lighting/shadows on start:

    Click image for larger version Name:	capture2.jpg Views:	0 Size:	65.9 KB ID:	1743882

    Lighting/shadows after dying and reloading map.

    Click image for larger version Name:	capture1.jpg Views:	0 Size:	66.5 KB ID:	1743881
    What are your light settings? ( skylight / direcitonal / moveable or what? )

    And what intensity are they set to.

    You *can* also control shadow darkness and contrast with a post process, but that's not gonna save this.
    Check out Zof ( puzzle game ) on Steam:

    https://store.steampowered.com/app/1414480/Zof/

    Comment


      #3
      There's a single stationary directional light in the scene with default settings. No skylight, reflections, or sky sphere. It's basically a 2.5D scene. The only 3D objects are the rocket and the ground, which is only large enough to fit the camera. The clouds, background, and sky are all planes layered to give a pseudo 3D impression. I'm trying to keep the game light for mobile. World lightmass settings are default as well.

      I tried adding back in the sky sphere, reflections, sky light, and even a lightmass importance volume but the problem remained so they were removed again.

      Click image for larger version  Name:	Capture3.PNG Views:	0 Size:	31.7 KB ID:	1744062

      Edit:
      Just tried creating an default map. The same problem occurs; if playing from startup, shadows are there. If the map is reloaded while the game is already running, the shadows disappear. I tested this as well on an empty project and it does not happen there.

      Default map on startup

      Click image for larger version  Name:	Capture4.PNG Views:	0 Size:	335.1 KB ID:	1744071

      Default map on reload

      Click image for larger version  Name:	Capture5.PNG Views:	0 Size:	258.1 KB ID:	1744072

      Whatever it is, it has to be a setting somewhere.
      Last edited by SeldinG; 04-11-2020, 12:26 PM.

      Comment


        #4
        The Skylight typically is where you're able to fix that, did you try?
        Solo but Seismic - feel free to apply
        https://neighborlee1.wixsite.com/theheartseed

        Comment


          #5
          Originally posted by neighborlee View Post
          The Skylight typically is where you're able to fix that, did you try?
          Yes. Shadows still disappear when level reloads.

          Comment


            #6
            I'm still having this problem where the shadows disappear when a level reloads. It doesn't happen in a new project so it's obviously some sort of project setting I just don't know which it could be. I've tried going through and comparing my project's settings to a new project's settings and world settings but I can't seem to solve it or replicate it on another project.

            Comment


              #7
              Originally posted by SeldinG View Post
              I'm still having this problem where the shadows disappear when a level reloads. It doesn't happen in a new project so it's obviously some sort of project setting I just don't know which it could be. I've tried going through and comparing my project's settings to a new project's settings and world settings but I can't seem to solve it or replicate it on another project.
              If it is a project setting, the only thing I can recommend is looking at the actual config files. They're in ProjectName/Config, outside of the UE environement. It's much easier to compare them.
              Check out Zof ( puzzle game ) on Steam:

              https://store.steampowered.com/app/1414480/Zof/

              Comment


                #8
                Originally posted by ClockworkOcean View Post

                If it is a project setting, the only thing I can recommend is looking at the actual config files. They're in ProjectName/Config, outside of the UE environement. It's much easier to compare them.
                Couldn't find it. Ultimately I did a rebuild. Essentially, I deleted these folders:

                .VS
                Binaries
                Build
                Intermediate
                Saved

                Then did auto-rebuild. Whatever settings I had previously were wiped. I don't know what that setting was that broke the shadows, but it's gone now and the shadows are working as they should.

                If anyone is curious, the guide for that is here: https://www.multipainkiller-studio.o...rojects-files/

                Comment


                  #9
                  Originally posted by SeldinG View Post
                  Hey, I am noticing the shadows are too soft. I like the current lighting but need the shadows to be darker. I remember in UDK you could control shadow intensity but I don't see an option for that here. Just shadow color which is already black. Detect History

                  Also, I'm running into an issue with the shadows / lighting breaking on level reload. If I start the game, the shadows are there. When I die and the map reloads, the lighting is slighting different and the shadows are gone.

                  Edit: Just in case someone asks, the shadows on the mountains are baked into the image itself so those aren't going anywhere. It's the shadow for the ship I'm having an issue with.

                  Lighting/shadows on start:

                  Click image for larger version Name:	capture2.jpg Views:	0 Size:	65.9 KB ID:	1743882

                  Lighting/shadows after dying and reloading map.

                  Click image for larger version Name:	capture1.jpg Views:	0 Size:	66.5 KB ID:	1743881

                  Make sure eye adaptation is off, then darken the skylight. The only way to make shadows darker is to have less light in the scene or deacreasy all the post proccesing stuff.

                  Comment

                  Working...
                  X