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Custom nameplates in 3d worldspace

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    Custom nameplates in 3d worldspace

    Hi, i have a question about rendering billboards/nameplates in a custom way and i really hope, someone can help me with this.
    Please take a look at this:

    As you can see, the nameplate
    • is always facing the camera
    • is behind other 3d objects
    • is perfect pixel ratio, not blurry or artifacts when scaled or moved (sorry for the bad video quality)
    The font is Arial (without antialias, i think a bitmap font)
    I also made an in-game screenshot to see the correct quality:

    Click image for larger version  Name:	image_188084.png Views:	8 Size:	310.2 KB ID:	1742923

    So, how they do that?? A long time ago i search for an answer or technique to realize that, but no luck. If i use a widget in screenspace, its not behind 3d objects. If i use a 3d widget in worldspace, then the text is not perfect pixelated - its blurry or got artifacts.

    Anyone have an idea how they do this or know a technique for that??
    Last edited by NeoJones; 04-08-2020, 08:29 AM.