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ue4 does the number off the material layer blends affect performance ?

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    ue4 does the number off the material layer blends affect performance ?

    ue4 does the number off the material layer blends affect performance ?
    im creating a master material for multi biome landscape with 12 layer blends or so - and i notice that while its very simple and very low instructions but it does not have very good performance
    while i have a simple one with 4 layer blends with higher instructions and performance better even when i enable tessellation

    BTW i dont use more than 2 layers on same landscape component

    Click image for larger version  Name:	Untitled.jpg Views:	0 Size:	98.2 KB ID:	1736950


    Last edited by HERO4K60; 03-25-2020, 03:05 PM.

    #2
    This slows me down as well. I haven't packaged the build yet, but I imagine the issue is solved when running from the executable. Just super slow editor work and compile time. Only have 16gigs ram.

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