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Sequencer crashes render at 8k + Raytrace

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    Sequencer crashes render at 8k + Raytrace

    I´m using Raytrace with a 2080Ti
    It crashes everytime I try to render using Sequencer for just 1 image when I try 8k resolution.
    It also crashes when I try to do a HighScreenShot also aiming for 8k.

    From windows crash it says the driver crashed.. update the video driver.
    From Unreal EXCEPTION_ACESS_VIOLATION

    I already did a clean up reinstall for the driver. Using DDU.
    I´m using the latest Game Ready Driver. I was using the Studio driver but got the same crashes.

    Driver : 442.19
    GPU: Geforce RTX 2080 Ti, 11GB

    If I try a clean level I can get the render.

    Does anyone know about this issue? Click image for larger version

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    #2
    Hi, you might wanna check the usage of your video memory when taking the high resolution screenshot or when rendering in sequencer.

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      #3
      That makes sense, it's very difficult to do 8K with ray tracing, you're probably running out of video memory

      Comment


        #4
        The video driver is timing out (rendering) and getting reset as Windows thinks it's crashed. You can try altering the timeout period.

        https://www.drivereasy.com/knowledge...covered-error/

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          #5
          Originally posted by bioccular View Post
          The video driver is timing out (rendering) and getting reset as Windows thinks it's crashed. You can try altering the timeout period.

          https://www.drivereasy.com/knowledge...covered-error/
          Solution #3 in the link is a method that has worked for me when rendering large images and sequences. I have never tried 8k raytracing, but at least it worked when rendering 4k video from sequencer. I'd recommend giving it a try.

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