Hey I'm having an issue in one of my projects where skylight radiosity is taking ages to finish in a swam light bake on preview quality. I'm using the same PPV/Lightmass/World settings as another project which doesnt take nearly as long. Usually the skylight radiosity part of the bake in my other project with same settings takes at most 2 minutes on preview and I just let this project go for about 25-30 minutes and it still didnt finish. the scale of the building is about 2x-3x bigger so the lightmass importance volume is a bit bigger but it shouldnt be taking this long on preview. Not sure exactly how long it would take because I cancelled it after 30 mins. lightmap resolution of meshes in the scene are lower as well. any guidance is appreciated, thanks.
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Skylight Radiosity taking forever in swarm
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Originally posted by ChaosYT181 View PostHi there, I also met this problem quite frequently recently. Can I ask if you have solved it?
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