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Metal are black in game and editor

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    Metal are black in game and editor

    Hey,

    I'm having some trouble getting my metals to work well.

    Ive tried added a cubemap and adding a reflective capture spehere and nothing seems to solve the issue.

    Inside the mesh viewer the metal reflectiveness look fine - https://imgur.com/wKr6402

    In my scene they look like this - https://imgur.com/QvwLaYi

    I also made a new scene and the reflection captures work perfectly, but they don't work in my main scene?

    I have enabled "Force No Precomputed Lighting", would that have an effect on reflections? Even applying a cubemap to my whole level doesnt work.
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