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[UE4.24] Implement(Fix) Thick Glass Refraction and Double Reflection in Ray Tracing

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    #16
    Share a screen shot of it?
    also, which transparency mode and engine version?

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      #17
      https://youtu.be/sr1SUX2A-N8
      Attached Files
      Last edited by presto423; 10-07-2020, 12:08 PM.

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        #18
        Possibly the metallic value shift. Possibly.
        try making it a fixed number to see if you get no flicker.
        ​​​Also if thats it, a bug report may be in order...

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          #19
          thanks, I'll try that. I was questioning the lerp-ing of all those parameters, but got pre-occupied with it being a details panel setting and hadn't thought to examine that in the graph.

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