Hello,
I'm trying to apply cloth simulation to a mesh with the photorealistic hair shader from this project https://docs.unrealengine.com/en-US/...ter/index.html.
So my steps for creating the clothing simulation are as standard : "Creating clothing data from section > Apply clothing data" (I also tried importing an LOD to do the "Creating clothing LOD from section" pipeline as explained in this video https://www.youtube.com/watch?v=H9fGBHHJ1X8).
The problem comes up when I do the final step "Apply clothing Data" where the shader stops rendering and all i got is the standard checker material.
Anybody knows why is this happening and how to fix it? I tried the same process with different materials and it works so it must be something to do with the shader parameters.
Help!?
Thanks in advance
I'm trying to apply cloth simulation to a mesh with the photorealistic hair shader from this project https://docs.unrealengine.com/en-US/...ter/index.html.
So my steps for creating the clothing simulation are as standard : "Creating clothing data from section > Apply clothing data" (I also tried importing an LOD to do the "Creating clothing LOD from section" pipeline as explained in this video https://www.youtube.com/watch?v=H9fGBHHJ1X8).
The problem comes up when I do the final step "Apply clothing Data" where the shader stops rendering and all i got is the standard checker material.
Anybody knows why is this happening and how to fix it? I tried the same process with different materials and it works so it must be something to do with the shader parameters.
Help!?
Thanks in advance