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transferring lighting from one map to another

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    transferring lighting from one map to another


    Hello everyone, on the open spaces of the marketplace I found a pack and a demo map in it, I really liked the lighting on it, and I wanted to do the same on my map, but I ran into the problem that just copying the values ​​of all the elements (post-process, etc.) does not help, everything looks awful. Is there any way to copy the lighting settings from one map to another, thanks!

    #2
    Hi!

    If you set your scene the exact same way (skylight, sky, all lights /intensity, color, angle, distance...) + similar resolution lightmaps for your meshes + same lightmass settings as the original scene, you should get the similar lighting result!

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      #3
      Well the most common trick is to take all of your basic lighting stuff and place them into it's own level stream. You can then load it up as a persistent level and migrate it to your project folder and add it as a level stream in your project and change the streaming type to always loaded.
      Clarke's third law: Any sufficiently advanced technology is indistinguishable from magic.
      Custom Map Maker Discord
      https://discord.gg/t48GHkA
      Urban Terror https://www.urbanterror.info/home/

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