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How can I turn an alpha/opacity/transparency mask from white/other color to black?

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    How can I turn an alpha/opacity/transparency mask from white/other color to black?

    How could I turn the Unreal white logo into black? I would be very thankful for a response!


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    #2
    I think it needs a lerp instead of multiply. Multiply combines the two (A and B) together, so if it A was red and B was blue, it would change to purple if one of the inputs was semi-translucent, or if both were. Changing the multiply to a lerp and getting rid of the Add node is a start.

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