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Why we still don't have Anamorphic Bokeh on the engine?

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    Why we still don't have Anamorphic Bokeh on the engine?

    We have a Cinematic Camera that doesnt have a squeeze factor in order to get the anamorphic bokeh. Sounds ironic since it's something very used in cinema.
    There are ways to get the lens flare, that's not much of a problem, and there are also ways to get an anormphic bokeh with a custom post-process effect. But this is not that useful,
    The awesome thing would be to have the "squeeze" factor on the Cinematic DOF, since it's very good and it's already integrated in the engine, basically what Star Wars Fallen Order did, not just some custom post process, something fully integrated.
    Any plans to add this in the future?
    Thanks, keep the awesome work!
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