I am using the Epic Character Paragon Phase.
When adding the character to my project, the Eye Material is black and odd when using Ray Tracing for Translucency / Refraction.
Here is a snapshot, how the eye should look like. Bright, and the color of the iris can be seen.

When I use Ray Tracing, my result looks like someone was beating her up very badly.... uuuahhhhh...

I was wondering what I need to change? I tried a few things, as such switching Translucency to Opaque. But nothing I tried worked.

Does anybody know how I can fix that problem?
Thank you so much for any little help,
appreciate it!
When adding the character to my project, the Eye Material is black and odd when using Ray Tracing for Translucency / Refraction.
Here is a snapshot, how the eye should look like. Bright, and the color of the iris can be seen.
When I use Ray Tracing, my result looks like someone was beating her up very badly.... uuuahhhhh...
I was wondering what I need to change? I tried a few things, as such switching Translucency to Opaque. But nothing I tried worked.
Does anybody know how I can fix that problem?
Thank you so much for any little help,
appreciate it!
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