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Exploding static meshes parts from an enemy

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    Exploding static meshes parts from an enemy

    Hi,

    I want to create a particle where when you shoot the enemy,a particle will be activated which will spawn static meshes. I am really new with the particles so I dont know if its possible to do that particular part with particles(i have seen it somewhere done but he doesnt explained how) or BP.

    #2
    Could you link us to where you saw this done so we can look into it?

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      #3
      Its this video:

      https://www.youtube.com/watch?v=06x976R1nDc&t

      He uses Niagara,he doesn't explained how he did it.From this,I only need the particle which spawns the parts so i can attach it in the Enemy_BP

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