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Emission Light affects level lighting

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    Emission Light affects level lighting

    Hi, small question. Using UE4 4.22.3 from github sources. Just learning a bit about materials, but can't get one thing, when i setted emission color and getting close to object, whole level lighting degrades, what that can be? Maybe some wrong rendering settings? Thanks. There are several point light sources nearby.

    #2
    It´s caused by auto exposure, a feature, that is enabled by default. If you go to your project settings and search for exposure, you see the switch for turning it on and off.

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      #3
      Nice one, thanks, seems it's quite simular way buggy as auto exposure control in 3dsmax, they recommend to set up logarithmic for moving camera with anims.

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