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Simple 2D project not hitting 60 FPS and editor freeze

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    Simple 2D project not hitting 60 FPS and editor freeze

    Hi,

    I am running a small 2D project in UE4 4.22.3. I have 2 sprites in the scene and one of them has a orthographic camera attached to it.

    My PC is very low-spec but it does have 8GB RAM.

    In the editor and play mode my game only manages between 35-50 FPS even though I have set the general settings in project settings to a fixed frame rate of 60 FPS. The FPS fluctuates and is not constant.

    I would expect a game with just 2 sprites to run at top speed.

    Also when I try to change the engine scalability settings to low (from Epic) to see if the FPS improves, basically the editor freezes!, every time, and I have to kill the task.

    What is going on? Is my PC not powerful enough to run UE4? If I package up the game to Windows, will the game actually run faster?

    Thanks,
    M.
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