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[Global Shaders] Not submitting .usf files with the plugin.

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    [Global Shaders] Not submitting .usf files with the plugin.

    It would be helpful to know on how you could pre-compile your shader permutations with a plugin, so that you don't have to submit the .usf file with the plugin in the submission process to the Unreal Marketplace. Does anyone have any information on this?
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