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Crash Error Code --> What does it mean?

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    Crash Error Code --> What does it mean?

    <None> === Lightmass crashed: ===
    Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:d:\build\++ue4\sync\engine\source\runtime\core\public\Containers/Array.h] [Line: 611]
    Array index out of bounds: 16740 from an array of size 16740


    0x00007ff8d1639129 KERNELBASE.dll!UnknownFunction []
    0x00007ff838a8ed57 UnrealLightmass-Core.dll!UnknownFunction []
    0x00007ff838a916e7 UnrealLightmass-Core.dll!UnknownFunction []
    0x00007ff83892233a UnrealLightmass-Core.dll!UnknownFunction []
    0x00007ff8388ad689 UnrealLightmass-Core.dll!UnknownFunction []
    0x00007ff8388addd9 UnrealLightmass-Core.dll!UnknownFunction []
    0x00007ff7904eae48 UnrealLightmass.exe!DispatchCheckVerify<void,<lambda_9a6bd40285fd7859b4a5acda2249c4af> >() []
    0x00007ff79042ef0e UnrealLightmass.exe!Lightmass::FEmbreeGeometry::FEmbreeGeometry() []
    0x00007ff790437653 UnrealLightmass.exe!Lightmass::FEmbreeAggregateMesh::AddMesh() []
    0x00007ff7904841e4 UnrealLightmass.exe!Lightmass::FStaticLightingSystem::FStaticLightingSystem() []
    0x00007ff79043b1d4 UnrealLightmass.exe!Lightmass::BuildStaticLighting() []
    0x00007ff79045decd UnrealLightmass.exe!Lightmass::LightmassMain() []
    0x00007ff79047c87a UnrealLightmass.exe!main() []
    0x00007ff7904e6f38 UnrealLightmass.exe!__scrt_common_main_seh() []
    0x00007ff8d2a87974 KERNEL32.DLL!UnknownFunction []
    0x00007ff8d540a271 ntdll.dll!UnknownFunction []


    What do I have to change in order to fix that problem?
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