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Sequencer path tracing . How?

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    Sequencer path tracing . How?

    there is a way to force sequencer export frames in path tracing mode instead of lit mode?

    Can we setup sequencer path tracing with level blueprint ?

    No anwer on answers !!!!
    ​​​​​https://answers.unrealengine.com/que...h-tracing.html

    #2
    I found it
    sequencer ==> render movie setting ==> cinematic ==> use path tracer

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      #3
      Using the matinee, despite entering 2048 rays, the rendered image is noisy in pathtracing.
      It looks very much like 1 rays
      In the preview, pathtracing fakes the image to a smooth result.
      Unfortunately, the render in matinee is very noisy.

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        #4
        Originally posted by artattak View Post
        Using the matinee, despite entering 2048 rays, the rendered image is noisy in pathtracing.
        It looks very much like 1 rays
        In the preview, pathtracing fakes the image to a smooth result.
        Unfortunately, the render in matinee is very noisy.
        Did you ever figure out a fix? In editor the ray tracing looks beautiful but in sequencer it is noisy and terrible.

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