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    Material not render

    Hi,

    Im having a problem with tree using child/master material.
    Im using "ProceduralFoliageVolume" to generate the terrain. When manually dragging the tree into the game it works. But when generated using the procedural only the leaves gets material on it. The bark is white/grey.

    Any ideas why this is happening?

    Regards.


    #2
    Anyone know what im doing wrong or what i can check in order to solve this?


    Regards.

    Comment


      #3
      Look for the check box that says "use with instanced meshes" in that material and make sute it's ticked on.

      Comment


        #4
        Originally posted by Manoel.Neto View Post
        Look for the check box that says "use with instanced meshes" in that material and make sute it's ticked on.
        Thanks for reply!

        I've tried that but still having the same problem.
        What else could it be ?

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