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How to make a pixelate post process material.

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    How to make a pixelate post process material.

    I want to create a pixelate post process material that has a constant resolution independant of the actual screen screen resolution.

    #2
    https://forums.unrealengine.com/comm...cess-Material=
    Tutorials:
    -8 Bit Post Process Material

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      #3
      That's resolution dependant. I want a constant resolution. For example, an iphone has a much lower resolution than a high end gaming computer, but I want them to have the exact same simulated resolution.

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