Hello everybody,
I hope someone could help me try to understand the lighting issues I am facing.
I have a lot of Stationary spot lights on the ceiling( the room doesn t have any windows). They work pretty fine but the general room is too dark. I am trying to add more bounces on the world settings, but doesn t seem to help so much.
So I am trying to add more intenisty on the indirect light intensity on the Spot Lights settings, but nothing change. So my first question: Does the Indirect light Intensity work for static light only?
Is there any way to add more brightness to my room without adding intensity to the lights?
Last question: Is there any way to make an emissive obj to cast shadow on moveable mesh when it s lit by the emissive?
thanks everybody
I hope someone could help me try to understand the lighting issues I am facing.
I have a lot of Stationary spot lights on the ceiling( the room doesn t have any windows). They work pretty fine but the general room is too dark. I am trying to add more bounces on the world settings, but doesn t seem to help so much.
So I am trying to add more intenisty on the indirect light intensity on the Spot Lights settings, but nothing change. So my first question: Does the Indirect light Intensity work for static light only?
Is there any way to add more brightness to my room without adding intensity to the lights?
Last question: Is there any way to make an emissive obj to cast shadow on moveable mesh when it s lit by the emissive?
thanks everybody
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