I've noticed in recent builds of the engine, there is a Project Settings>Rendering>Experimental>Omni-Directional Stereo Enable checkbox. This is a feature long-requested and only barely covered by the Kite and Lightning plugin (and my own custom BPs). I would love to know how I might go about testing this, as I'm not seeing an obvious way to use the feature in the engine yet.
Is there an actor, component, material or any other known way to start testing this in my scene?
Andrew
Is there an actor, component, material or any other known way to start testing this in my scene?
Andrew
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