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Raytracing was merged into Dev-Rendering!

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    Originally posted by RJMerritt View Post
    Is it really exclusive to the RTX card, even when the binary is released? I was hoping to utilize it in a film project. The performance in my case isn't entirely necessary.
    now 10 series cards (60 and up) can use real time ray tracing. i love it! i have the 1080 gtx ti its not perfect as it can be a bit sluggish but its really amazing and def can output a scene to video.

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      Originally posted by Evenios View Post

      now 10 series cards (60 and up) can use real time ray tracing. i love it! i have the 1080 gtx ti its not perfect as it can be a bit sluggish but its really amazing and def can output a scene to video.
      60 and up ?? i have a 650 ti can i use ray tracing ? (need movie)
      Last edited by enoes; 04-13-2019, 04:29 AM.

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        Originally posted by enoes View Post

        60 and up ?? i have a 650 ti can i use ray tracing ? (need movie)
        1060 and up

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          Originally posted by Farshid View Post

          1060 and up
          understand but will come ray tracing for other gtx cards????

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            Originally posted by enoes View Post

            understand but will come ray tracing for other gtx cards????
            NVidia already told it won't, because older GPU lack of performance for any application using ray tracing (their words). Also, GTX 1060 only works on the model with 6GB VRAM and doesn't work on the model with 3GB VRAM.
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              The GTX 1060 gets about 10 FPS at 1080p in the games that support RTX. So I'm not surprised Nvidia used that as the cut off point.

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                Originally posted by NilsonLima View Post

                NVidia already told it won't, because older GPU lack of performance for any application using ray tracing (their words). Also, GTX 1060 only works on the model with 6GB VRAM and doesn't work on the model with 3GB VRAM.
                maybe performance problems but i think usable sequencer and so beatiful

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