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Material (Paragon Assets) starting point

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    Material (Paragon Assets) starting point

    Hi All,

    I have question regarding the Material setup of the Paragon character (Crunch)
    If I take this material and change the textures in the material instance to my own design
    will this work as shown in the JPG? Or do I need to tweak things in the Mastermaterial (Parent) as well?

    The Material has tons of parameters and I would like to use this as starting point.
    Is this good idea? If I can findout how each texture/channel work I can reload my adjusted texture.

    Thanks
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