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Translucent/Additive materials occluded by skybox.

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    Translucent/Additive materials occluded by skybox.

    Hello!

    I noticed something odd:
    I added in my scene a Skybox with Scene Texture using a Scene Capture Cube, and it seems that all my translucent and additive materials are not rendered / occluded by it when they are in front of it. Is that a problem of render priority? I use Forward Rendering

    Does somebody here knows what is going on? Is there a solution to this problem?

    Thank you!

    PS: Here is the problem, the pink cube is translucent and occluded by the skybox (dark green)

    Click image for larger version  Name:	20181111_22_23_18Window.png Views:	1 Size:	123.2 KB ID:	1554209
    Last edited by nooSens; 11-20-2018, 09:40 PM.

    #2
    Is your skybox using a translucent material?

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      #3
      Indeed it was the problem. Thank you Manoel.

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