Announcement

Collapse
No announcement yet.

Panning separate texture channel?

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

    Panning separate texture channel?

    Say I want to pan R and G separately and then add them together? How would I do that in the best way?
    Thank you for your help. I feel like i'm forgetting something basic, but I can't figure it out.

    #2
    You need to sample the same texture twice. One with your Panning for R and one with your Panning with G and then get the channels and add them together

    Comment

    Working...
    X