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How do you create flipbook textures for clouds?

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    How do you create flipbook textures for clouds?

    Working my way through Ryan Brucks' posts on volumetric clouds. I"m at the point where I can render a cloud from a flipbook style texture. To create a new shape of cloud I'll need to make a new texture. If I was able to render a cloud in Maya how do you go about slicing that up into a flipbook texture?

    For reference i'm talking about how to make a texture like this:
    https://i.stack.imgur.com/G5FWb.jpg

    Thanks.
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