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Color id map. 4 different roughness control

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    Color id map. 4 different roughness control

    Hi guys

    Can some one point me out how correctly and separate control roughness over 4 color id map.
    My color id map are RGBY (reg, green, blue, yellow). I use mask nodes and with lerps control colors of 4 different model parts. Everything works fine. But i cannot setup material for separate control roughness of 4 parts of the model.


    #2
    Can I see your material editor?

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      #3
      Originally posted by liolin View Post
      Can I see your material editor?
      Thanks for answering but nevermind, i found that setup with color id too complicated and just switch to multi material id on separate mesh polygons which are way too simplier and fast to use

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