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Postprocess material screws viewport aspect ratio

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    Postprocess material screws viewport aspect ratio

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    Hello!

    As seen above when I use the material posted in the link below, the viewport becomes stretched and squeezed. Editing the UV tiling in Texcoord node helps but not sure it that'a good solution.

    https://forums.unrealengine.com/comm...ect-collection

    If anyone knows what's up, please enlighten!

    Thanks
    T




    #2
    I've randomly had this issue as well and have solved it, but I can't remember how. I will dig around to see if I can remember how and update if I find it.

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      #3
      Hey, I found this: https://answers.unrealengine.com/que...-material.html

      Hope it helps.
      Shaders, gamedev and science

      Twitter: https://twitter.com/FerkiZue
      Page: https://ferkizue.blogspot.com/

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        #4
        It's an issue tied to the screen percentage settings, which means it's a difference in the viewport and buffer sizes. There seems to be a bug that happens when you play with the resolution scales where it will permanently get stuck in clipped views like that until you restart the whole editor.

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          #5
          It seemed like it'd do the trick but neither of those solutions work.. They had no affect at all ..

          Comment


            #6
            Originally posted by IronicParadox View Post
            It's an issue tied to the screen percentage settings, which means it's a difference in the viewport and buffer sizes. There seems to be a bug that happens when you play with the resolution scales where it will permanently get stuck in clipped views like that until you restart the whole editor.
            I've restarted many times. No difference.

            Comment


              #7
              For me it works everytime I restart UE. But if I press F11 or going full screen and going back, I get the squeezed version.
              Tried to play with values and the UVs but no solution. Any new ideas?

              Comment


                #8
                I also have this on just one of my pp material, restart fixes it but as soon as I resize any viewport or window it messes up. Problem not on 4.18 or below. Will DL and check 4.20 tonight.
                CEO of Prydetech

                https://www.artstation.com/ixicalibur

                Originally posted by ixicalibur
                Here you go, this is a link to every tutorial you could ever need plus instructions to access all the collective knowledge of mankind: [Super massive awesome link that every amazing game developer uses to instantly learn to be super awesome at making stuff]

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