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Master material vs. separate materials? (Substance textures)

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    Master material vs. separate materials? (Substance textures)

    I'm curious as to which is better on memory: Having a simple master substance material that I plug my textures into, or simply creating a new material for each asset. Or do they work out to basically the same thing.

    I'm considering a very simple material - just plugging in my imported textures. Maybe a multiply node or two.

    At the end of the day, I figure they are about the same amount of effort to set up - so I'm wondering which is the better practice.

    Thanks!
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