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Tri-planar Projection Tiling Issues with substance?

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    Tri-planar Projection Tiling Issues with substance?

    Hi!

    I'm using a tri-planar projection function and it works fine for any texture apart from all substance textures I'm trying. I get this tiling problem on all substances I've tried. Posted this on Allegorithmic aswell but feels like this is the right place. I have tried exporting from both substance designer and substance painter. Problem exsists within every layer of the texture. What can cause this problem?

    The line is very visible in game!
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