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    Originally posted by Rawalanche View Post

    There's no otherworldly feel, that's just bias

    GPU lightmass seems to use it way too agressively. Non the less, the one you've considered better looking is also the more accurate one
    @BoothStudios To investigate, lets tune up FireflyClampingThreshold in BaseLightmass.ini to some value like 10000.0 and see whats happening

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      Luoshuang

      How is new version of GPULightmass coming along?

      Comment


        Urgent question: Can I install GPU files from 4.21 to 4.21.2?

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          Originally posted by motorsep View Post

          How is new version of GPULightmass coming along?
          Not making much progress - ray tracing features in 4.22 is eating up a lot of my energy

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            Originally posted by smbv1 View Post
            Urgent question: Can I install GPU files from 4.21 to 4.21.2?
            No problem with subversions of the engine, go ahead
            Antoine Guillo, FR
            Virtual Reality Designer
            https://groupe-legendre.com/

            Comment


              Originally posted by Luoshuang View Post

              Not making much progress - ray tracing features in 4.22 is eating up a lot of my energy
              Any chance ray tracing is for official lightmaps baking solution in 4.22 ?

              Comment


                It is simple amazing tool. I was calculating a day the interior scene by standart unreal CPU lightcache, after 12 hours I have stopped it and tried your GPU solution. The result was done in 1 hour and result...fantastic! Only one minus is my geforce with 6GB Vram, so I can't to use much 4096 px texture sizes. I run own BAT file to save as much Vram as possible.
                Pleas keep in development of this super awesome stuff. Thank you for your work!
                Btw my scene took 64 GB ram, I think there is something wrong with memory optimization, anyway it worked and don't know if this was caused by Unreal direct shadows or GPU process.

                Comment


                  Originally posted by Luoshuang View Post

                  Not making much progress - ray tracing features in 4.22 is eating up a lot of my energy
                  Hi, a problem with double sided material affecting bounced light, does it apply also to double sided mesh geometry?

                  Comment


                    Luoshuang
                    HI,
                    after update to 4.22 I have following message
                    Luoshuang's GPULightmass Installer Script v0.3.2
                    - For Unreal Version 4.21

                    DriverVersion Name
                    25.21.14.1771 NVIDIA GeForce GTX 1060 6GB

                    INFO: Nvidia Driver version is 411.31 or greater (GOOD)
                    INFO: Your TdrDelay is set to 300 *GOOD*
                    INFO: Unreal Editor is NOT running. *GOOD*
                    INFO: Unreal Engine Version 4.21 is installed in:
                    - C:\Program Files\Epic Games\UE_4.21
                    INFO: GPU Lightmass is Installed
                    INFO: CPU Lightmass is BACKED UP
                    INFO: GPULightmass is already downloaded.

                    ERRO: CPU Lightmass Kernel version is unknown.

                    INFO: GPU QUALITY: [Unified]
                    INFO: GPU VERSION: [4.21]
                    INFO: EDITOR HASH: 6511b38cb3689bfa71f968518fff496a

                    Choose the Lightmass version you would like to install:
                    ------------------------------------------------------

                    0 - Backup Current Lightmass
                    1 - RESTORE CPU Lightmass
                    6 - GPU Lightmass Unified Settings
                    7 - Change Unified Quality Settings
                    8 - Open UnrealEngine Folder in Explorer
                    9 - EXIT

                    Choose your option [0,1,2,3,4,5,6,7,8,9]?
                    I had Lightmass set to GPU when update arrived.

                    can you advice what to do to make it work?

                    Comment


                      Originally posted by Bimbachi View Post
                      can you advice what to do to make it work?
                      Situx is the script creator. Maybe he can help you.
                      My advice is just download GPULightmass and unzip it yourself in the engine folder.
                      But if you really meant 4.22, I don't think it works with that version yet.
                      Freelancer Game Dev Generalist and Unreal Consultant | Portfolio
                      Unreal products: Dynamic Picture Frames, Neo Kinect

                      Comment


                        good day


                        is there binary installation for 4.20.3?

                        Comment


                          Hi RVillani

                          Originally posted by RVillani View Post
                          Situx is the script creator. Maybe he can help you.
                          My advice is just download GPULightmass and unzip it yourself in the engine folder.
                          But if you really meant 4.22, I don't think it works with that version yet.

                          Sorry my mistake, 4.21.2.
                          Yes Situx script gives an error.



                          UPDATE:

                          manual instalation works fine with 4.21.2

                          Yes Situx if you could be so kind and update your great script :-) - it is so convenient
                          thank you.
                          Last edited by Bimbachi; 01-23-2019, 04:41 PM.

                          Comment


                            Originally posted by Bimbachi View Post
                            Hi RVillani




                            Sorry my mistake, 4.21.2.
                            Yes Situx script gives an error.



                            UPDATE:

                            manual instalation works fine with 4.21.2

                            Yes Situx if you could be so kind and update your great script :-) - it is so convenient
                            thank you.
                            It means the script does not recognize the Lightmass.exe hash and cannot decide which version to use. That also means the lightmass core changed, and would probably also mean that GPU Lightmass may need to be updated for 4.21.2 in order to have the latest changes included (not sure what changed thou).
                            To work around it, I'll need to update the hash table to the latest version. There is a script in the "Hash" folder just for that called "HashCheck.bat".
                            I'm currently on another project, but I'll see if I can make some time this week to update it.
                            Technology Officer
                            Magma3D

                            Comment


                              Luoshuang can i get GPULightmass installation for 4.20.3

                              Comment


                                Originally posted by Philliano View Post
                                Luoshuang can i get GPULightmass installation for 4.20.3
                                The 4.20.2 version probably works just fine. Pretty sure I used that on 4.20.3 myself.

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