Announcement

Collapse
No announcement yet.

How do we try out DXR?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #16
    Originally posted by NilsonLima View Post

    The info is available at this link at the Future section: https://www.unrealengine.com/en-US/b...-unreal-engine
    That does not tell me anything lol & I have read that already

    Comment


      #17
      Originally posted by jojo8026 View Post

      That does not tell me anything lol & I have read that already
      All start at 4.20, but those shadow features at 4.22 which pretty much points to the start of 2019 (considering we getting 4.20 in June) from what I could understand.
      Nilson Lima
      Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
      Join us at Discord: https://discord.gg/FUwTvzr

      UE4 Marketplace: Cloudscape Seasons
      supporting: Community FREE Ocean plugin

      Comment


        #18
        Metro Exodus teaser showcases Nvidia's new real-time ray tracing



        HOW THEY USE RTX IN PS4 GPU ?
        PS4 GPU IS NOT VOLTA
        Last edited by Farshid; 06-27-2018, 02:10 AM.

        Comment


          #19
          I thought that the lighting was strange in that. It really accentuates the kind of shortcuts that we currently take such as grass billboards, etc. It's probably just not a great demo seeing as it's literally pre-first-gen.

          Comment


            #20
            we cant upgrade our gpu every year


            Comment


              #21
              Will we have the ability to bake lightmaps with this stuff in 4.20? Thats what im hoping for.. id be willing to buy a titan V just to do that... then also begs the question... will the tensor cores have an epic advantage over the next 1180 consumer card if it doesnt include tensor cores.. I know its volta but i thought tensor cores were the big deal.

              Comment


                #22
                Originally posted by kurylo3d View Post
                Will we have the ability to bake lightmaps with this stuff in 4.20?
                No, DXR isn't in 4.20 preview, and Epic has already given an estimate that we wont see any DXR features until at least 4.22.


                Originally posted by kurylo3d View Post
                Thats what im hoping for.. id be willing to buy a titan V just to do that... then also begs the question... will the tensor cores have an epic advantage over the next 1180 consumer card if it doesnt include tensor cores.. I know its volta but i thought tensor cores were the big deal.
                It's very unlikely that Epic will make features exclusive to certain hardware. It's something they've already avoided, and they want the engine and editor to run best on gaming hardware.

                Comment


                  #23
                  Originally posted by kurylo3d View Post
                  Will we have the ability to bake lightmaps with this stuff in 4.20? Thats what im hoping for.. id be willing to buy a titan V just to do that... then also begs the question... will the tensor cores have an epic advantage over the next 1180 consumer card if it doesnt include tensor cores.. I know its volta but i thought tensor cores were the big deal.
                  If they do add this you won't need a Titan V. Path tracing can be done on any compute GPU. I certainly hope they add it.

                  Comment


                    #24
                    Now that Nvidia has announced their RTX graphics cards, and the fact that several Unreal Engine games have announced that they’ll be supporting DXR (such as ARK and others), it would seem to me that support might come before 4.22, as we’re still probably 6 or so months away from that release of the engine. What’s odd to me though is that I couldn’t find any mention of DXR support on the UE4 Trello Roadmap.

                    Comment


                      #25
                      I think we've stated you'll see some GitHub commits in 2018 and the release of some DXR support in 4.22. I also thought we mentioned GPU support for next version of Lightmass.
                      Sr. Product Manager
                      Epic Games

                      Comment


                        #26
                        Originally posted by kenpimentel View Post
                        I also thought we mentioned GPU support for next version of Lightmass.
                        Duh I mised that. Where can I find info about the new version of Lightmass?

                        Comment


                          #27
                          Originally posted by kenpimentel View Post
                          I also thought we mentioned GPU support for next version of Lightmass.
                          Excellent. Will it be path tracing? Please say it'll be path tracing. <3

                          Comment


                            #28
                            Here is what Juan Canada actually said:
                            https://forums.unrealengine.com/deve...53#post1493653

                            GPU is left as a question mark for now, we will reveal more when our plans crystalize.
                            Sr. Product Manager
                            Epic Games

                            Comment

                            Working...
                            X