Any news on this topic?
Is somebody activelly using 4.19 in a scene with both interior and exterior lights?
@Daedalus51 vid on the topic was an eye opener in a lot of senses but even he couldn't get around the interior lights (point and spot lights) problem.
Even then, I had to wrap my head around a lot of very complex topics, and I know I'm a noob on the subject of physical lights, but i'm not the n00best of n00bs, and I found some concepts... complicated to say the very least (like, aproximating the total brightness of the HDRI image based on pixel values that range from dunno, 3k to 20k)
Any word from Epic on some kind of examples, standards, documentation, something?
Maybe with 4.20 blaze it release around the corner we can expect some kind of feedback on this topic?
Is somebody activelly using 4.19 in a scene with both interior and exterior lights?
@Daedalus51 vid on the topic was an eye opener in a lot of senses but even he couldn't get around the interior lights (point and spot lights) problem.
Even then, I had to wrap my head around a lot of very complex topics, and I know I'm a noob on the subject of physical lights, but i'm not the n00best of n00bs, and I found some concepts... complicated to say the very least (like, aproximating the total brightness of the HDRI image based on pixel values that range from dunno, 3k to 20k)
Any word from Epic on some kind of examples, standards, documentation, something?
Maybe with 4.20 blaze it release around the corner we can expect some kind of feedback on this topic?
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