I am trying to figure out how to make an image background for ArchViz renderings. See the link below for a similar image for what I am trying to accomplish. I know the actual overlay will need to be done in Photoshop but I need a way to set up the camera to a similar perspective in UE. So far I have tried skyboxes, sprites, paper sprites in a camera blueprint, and just planes but nothing has aligned well enough to work with Photoshop. I don't even know how many google searches I have done so far trying to figure this out but either what I'm searching is not the right thing or how I am wording it is wrong as well. The guy I work with does this in 3DS Max and its a breeze to do there but I do not know Max very well. Any thoughts on how to do this are greatly appreciated. Thanks.
https://i.pinimg.com/736x/d0/ed/28/d...-gdansk-cg.jpg
https://i.pinimg.com/736x/d0/ed/28/d...-gdansk-cg.jpg
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